Clash Of Clans Hack

by TTQCarmelo302939 posted Oct 18, 2015
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free gems clash of clansDark Elixir Troops– Consist of Minions, Hog Riders, Valkyries, Golems, Witches, and Lava Hounds, These troops are created and upgraded with dark elixir, and are also trained in their own "dark barracks".
Minions: Flying troops that resemble imps, they have the lowest housing requirements (2 spaces), shortest training time (45 seconds), and lowest cost of dark elixir troops. Minions attack both air and ground targets by spitting dark elixir. They are the fastest flying troops (same speed as Goblins), but have relatively low health.
Hog Riders: Hammer-wielding warriors bearing a strong resemblance to Mr. T and mounted on hogs that are capable of leaping over walls. Somewhat analogous to the Giant in that they require 5 housing spaces, train in 2 minutes, attack only on the ground, and preferentially target defensive buildings. However, compared to Giants, they travel much faster (same speed as Archers), have roughly half the health, and do several times the damage.
Valkyries: Wielding a two-handed axe, Valkyries take up 8 spaces, train in 8 minutes, and travel at Archer speed. Their ground-only attack involves spinning their axe at high speed. They preferentially attack groups of buildings adjacent to one another (or enemy troops), and their attacks have a small area of splash damage. Valkyries have very high health and damage, but are relatively expensive to train.
Golems: Occupying 30 housing spaces, requiring 45 minutes to train, traveling at the same speed as a Giant, and having extremely high health (the highest of all ground troops), the Golem is a popular meat shield for high-level ground attacks. It attacks only on the ground, doing relatively little damage for its size, and preferentially targets defensive buildings. When killed, it splits into two smaller units called Golemites.
Witches: Occupy 12 housing spaces, require 20 minutes to train, and travel at the same speed as a Giant. Shoot fireballs at both ground and air targets, and also summon a group of skeleton warriors at regular intervals. The summoned warriors travel at Archer speed and attack only on the ground.
Lava Hounds: Flying creatures, resembling a cross between a Golem and a dog, that travel slightly faster than Barbarians or Dragons (1.25x) and spit fireballs at their targets. Preferentially target Air Defenses, then other defensive buildings. Like Golems, require 30 housing spaces and 45 minutes to train, and also split into smaller units (8–12 Lava Pups) when killed. Cause relatively little damage for their size, but have the highest health of all troops, making them useful meat shields for airborne attacks.
Heroes - Consist of the Barbarian King and the Archer Queen. Heroes are immortal and are only trained once. They are summoned by an altar rather than being trained in the barracks (or dark barracks) like the other troops. They are trained and upgraded exclusively with dark elixir. If they lose any or all of their health in battle, the Heroes must rest on their altar for a set period to regenerate. After several upgrades, both gain special abilities in attacks. The Barbarian King's "Iron Fist" restores a significant portion of health, temporarily increases attack speed and damage, and also summons a small group of Barbarians. The speed and damage increase also affects any friendly Barbarians near the King. The Archer Queen's "Royal Cloak" is analogous to Iron Fist—the Queen recovers significant health, increases attack speed and damage, becomes temporarily invisible to enemy defenses, and summons a small group of Archers. However, unlike Iron Fist, the speed and damage increase affects only the Queen and not friendly Archers in the vicinity.

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